Love is Your Weapon News
We are working hard to get a public demo ready for Fanime. You can see the latest character art at out site www.blissstage.com and we are well underway with voice recording and should have some samples soon.
We’ll also be hosting a few panels at Fanime this year including:
Bliss Stage: Friday May 25th, 1pm-3pm in Panels 3
How to Make your Ren’py Game: Sunday May 27th, 1pm-2pm in SJCC Room C
More info soon along with those voice clips. Thanks for all your support.
Article source: http://www.kickstarter.com/projects/1041711353/bliss-stage-visual-novel/posts/224243
by AnarchCassiusHere are some initial versions of the new character art by our new main character artist Jeremy Campbell. We now have full color drafts of all the main cast.
If you’re a backer of this project, please go to Kickstarter to read this post.
Article source: http://www.kickstarter.com/projects/1041711353/bliss-stage-visual-novel/posts/166429
by AnarchCassiusOkay, we’ve had some delays but we are getting back on track. The basic rules of Bliss Stage are implemented and the first mission sequence is scripted. The combat animation system is still in a very early stage and the advanced rules are still being implemented but the game is in a playable state. Once we’ve had time for bug testing and running it by our backers we’ll be producing a public demo version.
We’re also currently interviewing voice actors and getting ready to begin recording dialog.
Article source: http://www.kickstarter.com/projects/1041711353/bliss-stage-visual-novel/posts/166420
by AnarchCassiusEven though expression reels aren’t done, it’s probably high time for an art dump of some of the artists who have worked on Bliss Stage, like Jeremy Campbell, me (ButtercupSaiyan aka HeartNotes), Alexis Bristowe, Elliott Belser, and Moonie Garcia (Bad Momma Studios)
We are also in the process of an alpha, editing and organizing the writing on our private wiki. Our first demo release is planned to be our nearest goal for the entire team, and we’re taking it seriously. Even though most of the visible progress is from me, there’s a lot of stuff going on behind the scenes.
Designing characters for a serious indie project is a pretty big task, so I’mĀ spreading out the work a bit and I’ll be in charge of finalizing cast modelsheets very soon.
by ButtercupSaiyanTime for a long overdue status report. We’ve all been busy getting this project in to full production so hopefully this will be worth the wait.
Nightmare and Mecha art is in production and character art is undergoing some final tweaking. We’re well underway with voice acting casting and the first round of scripts are being finalized. The basic game code is also nearing completion. We are hoping to have a basic test version out around the end of August if all goes well.
We also have a basic website up atĀ http://blissstage.com/. In the coming weeks we’ll be making some revisions there and getting out the info surveys. Now that things are really off the ground and we have an idea of the schedule you can expect more regular updates.
Article source: http://www.kickstarter.com/projects/1041711353/bliss-stage-visual-novel/posts/109818
by AnarchCassiusCurrently dumping what concept art has been made so far, or at least, what I have readily available. I’m mainly the character artist so that’s what I have laying around. I’m missing a lot of the mech stuff. Background art I have yet to do.
We have a new short and sweet video up on our Kickstarter page. Come check it out. A Spanish subtitled version will be available tonight.
Article source: http://www.kickstarter.com/projects/1041711353/bliss-stage-visual-novel/posts/90063
by AnarchCassiusAt MiniEnt there is now a story preview of the game. Combat and character previews will follow shortly. Check it out here: http://www.minient.net/2011/06/bliss-stage-liyw-story-preview/
Also we only have 3 days left, so please spread the word on Facebook and any other means you have. Thank you all for your support.
Article source: http://www.kickstarter.com/projects/1041711353/bliss-stage-visual-novel/posts/90474
by AnarchCassius